Slingshot v0.3.89 [test 100]
Changelog:
- Fixed inconsistency in Level two, now when you enter the first level transition, the level is no longer flipped.
- Reduced rifle base damage.
- Changed wall jump mechanic to only be acessible AFTER the grappling introduction in lvl1.
- Shotgun knockback now only works if you hold RMB. You get even more velocity if you jump beforehand as well.
- Upgraded Unity and Visual studio to newer versions.
- Reduced length of lvl2, now it should actually be the appropriate length for an early-game level.
- Restructured lvl2.
- Adjusted difficulty of combat encounters in lvl2.
- Introduced new enemy type: The Sentry.
- Sprinkled Sentries around lvl1 and 2.
- Sentries no longer have god aim (-1) and now have, 'good' aim. (12, as opposed to the Sentinel's 8)
- Created new model for shotgun.
- Added dialog to startup sequence. (DanTDM?)
- Accidentally made player start facing the wrong way in lvl2
- Fixed player facing wrong way at the start in lvl2
Files
Get Slingshot
Slingshot
SLING AND SHOOT
Status | On hold |
Author | Philllament |
Genre | Action, Shooter |
Tags | 3D Platformer, First-Person, FPS, Indie, Singleplayer |
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