v026(unstable) - Playtesting Fixes
Hello again, I just wanted to release that version now, as it's already been four months since the last release. Do keep in mind; I am currently a student and am an active member in society, this is my hobby, not my job.
This would have been the version that had the tutorial in it; I had it implemented, however I did end up making significant gameplay changes that rendered it obsolete. Looking back at the tutorial now, I would have needed to re-make it anyway.
So far, playtesting of v026 (on 1/3/25) revealed a few issues,
Issues:
- Players did not start with sufficient copper. (Not even enough to set up a line to be able to BUY copper)
- Heads-up display for player inventory was terrible; all icons were the same (as most of the items do not have a model)
(Though, at least the building tooltip displays what items you are missing)
In an attempt to increase the amount of gameplay for the game, I've inadvertently made it tedious. I will be trying to cull components of the gameplay that do not add to the gameplay value. (I.e., the early-game turrets requiring steel components).
Changes in the works (implemented by v027):
- Increased starting resources to be more lenient. (More copper wire!)
- Allowed players to extract copper via regolith extractors (though at a slower rate)
- Adjusted tech-tree to allow players to unlock router and left-facing splitter BEFORE starting combat.
- 'Relentless' and 'Hammer' turrets no longer require steel components: 'Armor Plating' and 'Weapon Barrel Segment'.
Potential changes: (maybe implemented by v027):
- May end up including other contracts for Accumulador, just so you can choose between automating Rapid-fire ammo, or selling off excess building components.
I'll try and get a new version out by the end of today, but that depends on what comes up.
Files
Get Industry Remastered
Industry Remastered
Profitability is Perfection
Status | In development |
Author | Philllament |
Genre | Simulation, Strategy |
Tags | 3D, Automation, Casual, gamepad, Management, Pixel Art, Singleplayer, Tower Defense |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- v28(unstable) - Self-testing fixes.22 days ago
- (UPCOMING) v028 (unstable) - Status update.32 days ago
- v027(unstable) - Playtesting Fixes48 days ago
- v0.2.000.1 - QOL ImprovementsNov 04, 2024
- v0.2.0 - Public TestNov 02, 2024
Leave a comment
Log in with itch.io to leave a comment.